Google Lens now rolling out to more devices

  • Google Lens now rolling out to more devices

Google Lens now rolling out to more devices

In addition to that, Google Lens is no longer exclusive to their own Pixel line of phones either.

Google is planning to take its Android OS to more users in the coming times.

"You can place a napping kitten on the corner of your coffee table, or annotate a painting with biographical information about the artist", Google's guidance states.

There was only one problem: Very few people could actually use it.

Today, Android powers more than 2 billion active devices from 1,300 brands across 24,000 unique products. Unfortunately Google hasn't named what flagships it's referring to here, but clearly Lens is now starting to expand past Pixels.

Google Lens isn't an app. Even if Google isn't doing that, the company is known for providing foundational services that work across all devices (Search, Gmail, YouTube, Maps) and putting Lens in AR headsets from other companies makes a lot of sense as Google's long-term ambition.

At launch, Google Lens was only live in the Photos app for Pixel phone users, and then it came to Google Assistant in late 2017. Google plans to bring ARCore to over 100 million phones in the near future, a goal that Google plans to achieve by working with key manufacturing partners to install the framework on other Android devices. Some of the companies include the likes of Samsung, Huawei, LG, Motorola, ASUS, Xiaomi, HMD/Nokia, ZTE, Sony Mobile, and Vivo. The update will be available for English-language users in the Australia, Canada, France, Germany, India, Italy, Singapore, Spain, the United Kingdom, and the U.S. Google's biggest rivals have made big pushes in AR, too. I'm frankly exhausted of all companies showing previews of apps - especially AR and VR apps - well before they're ready for real-world use. Apple offers ARKit, for software makers to create AR apps for iPhones.

It stands to reason that the release of ARCore means we might see more augmented reality stuff, as these days releasing a mobile app or game is all about blasting it out to as many devices as possible.

"The camera is a medium for understanding what the world is", Chennapragada said.